URL:http://www.smackjeeves.com/comicprofile.php?id=103879
Author: medli20
Genre: Horror, Fantasy
Schedule: F
Last week, I covered Guardian
Ghost, a comic about ghosts and hunting spirits. The comic
had sloppy art, but the rich backstory which was creatively delivered
to the main character (and by extension, the reader). This week, I'm
reviewing Post-Mortem, another comic about ghosts and hunting
spirits. The similarities end there though, because while Guardian
Ghost portrays the ghosts and their earthly attachments as
part of some larger power struggle, Post-Mortem is so far a
straightforward ghost hunting story. Though the art is cleaner, it
has story issues that make me less likely to recommend it.
Writing
The story is about
Thaxter Mortimer and his daughter Grimm (“Mortimer” likely being
derived from the Latin word for “Death” and Grimm either
referring to the fairy
tale authors or just the word itself) are necromancers, and their
job is to find and remove disruptive spirits from an area. A local
pet store owner named Drew calls the duo because she believes the
place is haunted, and when they investigate, they find that the store
is possessed by the man who previously lived on the property and
committed suicide to escape accusations of being the culprit of a
murder. The three have to find what ties the ghost to the property
and exorcise it to release his spirit as the spirit becomes more and
more hostile.
Based on the
description, it doesn't have that much with Guardian Ghost at
all. But it is interesting to contrast the two, seeing how their
stylistic choices work towards the narrative. In the case of
Guardian Ghost, the protagonists know very little about what's
going on, either learning as they go or finding people more
experienced sources for explanations. In Post-Mortem, this is
the protagonists' career, so it's assumed that they already know the
ins and outs. So the audience has to find out the rules of this
universe from when they explain their methods to their client Drew
after the fact. However, their methods are either shown to be
temporary,
exacerbating,
or something
they work out
as they go along. So rules get seemingly made and broken, though
as the story goes on the inconsistencies get explained by other
extenuating circumstances, though Drew nor the audience are really
given much time to let these rules sink in before the problem
escalates further. Also, it makes Thaxter and Grimm look like
they're just throwing herbs and blessed objects at the wall and
seeing what sticks because we've never seen any condition in which
they've worked successfully.
The
characterization in the comic needs work. Based on their portrayal
in the comic, I would say that Thaxter acts as if this is all
routine but isn't as
experienced as his formal
demeanor
implies, Grimm seems like an
insightful
but still immature
child,
and Drew is (understandably) scared out of her mind resulting in a
violently
fluctuating
mood.
These would be decent if somewhat not fully fleshed out characters
(Grimm being my favorite of the three as she seems more
proactive and just plain badass
than her father) if not for the fact that the cast
page gives different descriptions of the characters than what is
shown in the comic. This shows that there needs to be a lot more
work on characterization in the comic, or that the characters have
changed from what the author originally intended and the cast page
should be updated to reflect the change (though I'd much rather read
a comic about the people in the cast page. A Super Soaker filled
with holy water? A pogo stick that shoots wooden stakes? Those
sound awesome).
Art
The comic appears
to be digitally inked, filled, and shaded grayscale comic. Some
early
pages
show pencil lines, suggesting that it is at least partially done
traditionally, though later comics don't show any stray marks,
implying that either the author improved at cleaning these up or now
does everything digitally.
Again, going back
to Guardian Ghost, the art in Post Mortem is where it
excels. In contrast to the sloppy fills, inconsistent use of blur,
and scribbly lineart, Post Mortem is relatively clean. The
shading is confidently done in a hard round brush and the
backgrounds, while looking somewhat artificial early on like they
came from texture packs or renders (1,
2,
3),
they get better.
Both have some strong character design, with Grimm's skull bunny
mask being the perfect combination of cute and macabre and Thaxter's
uniform a classic mortician's uniform minus the jacket to make it
more functional. However, that's not to say that it's flawless. The
inking, while adequate, rarely shows depth or weight (for example,
areas that are darker having thicker lines to further imply shadow,
or objects in the foreground having thicker lines) and there isn't a
strong sense of contrast, even in scenes that take place in a
darkened
basement.
There are some pages that
do
these
things,
and are some of the best pages in the story for it. I just wish
there were more.
Another issue I
have with the comic is that the facial expressions in this comic can
get into stock manga or over the top to the point of looking
offputting (1,
2,
3,
4,
5).
Drew's reactions to finding bones or being threatened by ghosts are
largely okay, given the circumstances. But it's Thaxter's Cheshire
grins and bug-eyed
shock
to things that he
should be used to that are some of the worst offenders. They
make him look insincere and creepy, which if that was the intention,
then I don't know why the author would choose to do this to the
protagonist which we have been given little to no reason to doubt.
If it was an accident, it shows that more work needs to be done in
showing subtle shades of emotion.
Overall
I have a feeling
that the comic will continue to improve as it continues, but as of
now, it doesn't resonate with me. The story needs more work setting
up story elements and in making the characters fit their
characterization. The art is good, but not great, showing and
understanding of line and color, but not taking full advantage of
potential uses of line weight and contrast. If you asked me who I
was gonna call, it wouldn't be Thaxter and Grimm.
2/5
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