Creators: Richard Nixon, Jeremy Wilfinger, Adam Burn, Peter Cooper
Release date: 12/15
Section: Full version
This review's going
to be a little different, as the webcomic's essentially a promotion
for a computer game. After Reset: The Fall of Gyes is based on
the After Reset
sci-fi role-playing game made by Black Cloud Studios. It's currently
an “Early Access game” on Steam, with the first part of the game
expected to be completed and released soon.
The studio set a
goal of raising $12,500 on Kickstarter to fund this comic, and it
ended up surpassing its goal by getting $14,299. About 150 backers pledged $40 or
more, which gives them the After Reset game in addition to the
comic.
The reward
structure looks like this:
Making a webcomic
to help promote a game is a cool idea that I haven't seen done
before. And while the comic's Kickstarter campaign is over, you can
downloada preview version of it for free. The full version is for sale on
comiXology
and Steam for
$9.99, although the game's creator, Richard Nixon (what a name,
right?), was kind enough to send us a free copy for this review.
Thanks, Dick!
Before I get into
my review, I think it'd be fun to include some of the comic's user
reviews from Steam. I don't really ever see this kind of reader
feedback when I'm reviewing a “normal” webcomic.
“Nice scifi story
with cool illustrations and emerging audio.” - spopel
“Really enjoyed the novel! I'm a big
comics and scifi fan and I must say it really sets the mood with al
the amazing illustrations, sounds and music. “ - mariusues
“Fall of Gyes is a visual
mess. In many scenes — particularly action scenes — you often can't
tell who's saying what, or what is happening to whom.” -
rustySpeculum
“Well, this novel is not as bad as
some say. I also have a comic that was attached to the pre-order
Witcher 3 and he was worse.” - Watcher
“Especially liked the sound effects
throughout the novel which really support the mood.” - Rocket
Rooster
“Fall of gays.” - Fidget
The user reviews are mostly positive,
although, as you can see, a lot of them focus on the sound effects
and music in the Steam version. I read the comic as a PDF, so,
obviously, I didn't get to experience those features.
Writing
Black
Cloud Studios
promotes the game as being “inspired by classic sci-fi horror
movies like The Thing,
Aliens
or Prometheus,”
but to call it merely “inspired by” is inaccurate. I haven't seen
The Thing
or Prometheus,
but I have seen Aliens,
and this comic is just a bad rip-off of that movie.
There's
nothing original about this comic. Some soldiers explore a creepy,
abandoned outpost and fight aliens – it's literally Aliens
with Resident Evil
monsters.
Here's
the thing: Not only did the studio bastardize a James Cameron
masterpiece, but they got some nobody to do it for them.
Writer Jeremy Wilfinger describes himself as a “businessman with four
years of management experience” who had “energy that compelled
him to switch careers” and get a BFA in Creative Writing for
Entertainment. It's a great story and all, but I can't find any
indication that this guy ever made a comic before The
Fall of Gyes.
Don't get me wrong: This isn't intended as a personal attack on
Wilfinger. He
deserves credit for having the courage to change his career. But it's
obvious to me that he has no idea how to write a comic, so why in the
world did Black Cloud Studios put him at the helm of a $14,000
project?
It
was a terrible
decision.
The writing's worthless. There's no reason to care about the
characters, the pacing's a joke and there's not really a plot or
setting beyond “life sucks and aliens are killing people.” I came
close to just giving up and not even reading the rest of the story,
and guess what? This $9.99 “graphic novel” is only about 35 pages
long.
No,
that's not a typo. 35
pages.
Let that sink in for a minute.
I'll end this section with one specific criticism. Just because the
characters are desensitized and unemotional doesn't mean the
storytelling should be unemotional. If the characters don't care
about what's going on, the readers aren't going to care either. There
are a few brief moments of emotion, like when the guy looks at a
photo of his kid, but these come across as more like cheap gimmicks
than genuine attempts to make the characters seem sympathetic.
Art
You'll be relieved to hear that artist Adam Burn has actually made comics before working on this project. Crazy, right?
You'll be relieved to hear that artist Adam Burn has actually made comics before working on this project. Crazy, right?
He had a big challenge ahead of him, though. According to Black Cloud
Studios, the comic has a “claustrophobic atmosphere where no one
knows what is happening or who the enemy is until disaster strikes.”
You know, like in the Alien movies.
Unfortunately,
the description's true. rustySpeculum is spot on when he wrote: “Fall
of Gyes
is a visual mess. In many scenes — particularly action scenes — you
often can't tell who's saying what, or what is happening to whom.”
All of the scenes are jam-packed with close-ups to the point where
there's no sense of motion or space. The action scenes are
particularly terrible. It's not scary or intense – it's just
boring. And the comic boasts “stunning cinematic quality”?
Really? It reminds me of the shaky camcorder in Blair Witch
Project.
On top of that, Burn clearly specializes in drawing wide shots and
landscapes, and he's also great at drawing vehicles and monsters. All
of those look phenomenal, and the coloring's excellent as well.
However, he's lousy at drawing faces ... so why did anyone think it
was a good idea to have him draw a story full of close shots of
faces? Most of the faces show zero emotion, and when the characters
are supposed to be terrified, it looks like they're either laughing or apathetic. It
ruins any kind of tension the scenes were trying to have.
His
digital painting technique also could be better. Digital painting
looks amazing when it's done right, but here it often looks blurry and
rushed, especially with the characters' faces.
Still, Burn's work isn't that bad. But for a comic that readers paid
for, it isn't nearly good enough.
And the lettering's not anything special either. The font's too large
and cartoony for a gritty comic.
Value
I don't know how much a PDF download is supposed to be worth. But a
new issue of a print comic usually costs something like $4. And
that's for a real, tangible product made by established professionals
at one of the big publishers.
Webcomic
readers are used to getting content for free. For paid content to be
appealing, it usually has to made by someone who's already gained a
huge following from their free content. It might be possible for an
unknown creator to sell stuff, but their work would have to be
really, really good. And this definitely isn't the case with The Fall
of Gyes.
$9.99 for a 35-page comic is a rip-off. Yeah, it's technically 66
pages, but about half of those are concept art and other
miscellaneous stuff. By comparison, my girlfriend just bought a
128-page paperback graphic novel published by Image for $9.99.
Even
$4 would be too much to ask for a comic as low-quality as The
Fall of Gyes.
I think that people who buy the After
Reset
game should just get the full comic with it instead of only getting
the preview. Then Black Cloud Studios can take the comic off of
comiXology and Steam since it's not good or long enough to be paid
content. That way, it's just a little extra incentive to buy the game
instead of an unrealistic publishing venture.
Overall
After Reset: The Fall of Gyes is terrible even by amateurs' standards. The art's kind of okay, but the misguided attempt to convey claustrophobia makes it as ineffective and unappealing as possible, and the writer's nowhere near experienced enough to be trying to handle something avant-garde like that. It's also more like an introduction than an actual story, so it's not even really a graphic novel. This project was doomed from the start.
After Reset: The Fall of Gyes is terrible even by amateurs' standards. The art's kind of okay, but the misguided attempt to convey claustrophobia makes it as ineffective and unappealing as possible, and the writer's nowhere near experienced enough to be trying to handle something avant-garde like that. It's also more like an introduction than an actual story, so it's not even really a graphic novel. This project was doomed from the start.
Scores (out of 5) |
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That lettering is really terrible.
ReplyDeleteYeah, the style's really more like what you'd expect to see in a gag comic. Cooper's lettering is much better in his comic Drone, so I'm not sure what happened here.
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